



(wait, is this a good thing or a bad thing? )Ģ) The Robotnikland (or it was Roboland? Can't remember) sign being built as you progress towards the levels is an awesome detail, also, I love how this game gives you the feel that the place is actually being invaded, instead of being just a bunch of random robots being there.ģ) I loved the models, Sonic's and Flickies are adorable.Ĥ) Every badnik having their spotlights on during the night (or dusk) act was also awesome. then I hitted a spring that sent me to a badnik. ġ) I know they showed it in the vids but the whale caught me off guard, I watched the thing jump and I my jaw dropped while I keeped running.

=/Ģ) I'm probably alone with this one but I think Sonic "walking" (not running) annimation looks stupid.ģ) This is going to be repeated to death by some people, the levels are too cluttered, I can't go trough the lower paths because the vines and all that eyecandy doesn't let me see where I am going, I know S3&K had this kind of things, but to the point of covering the whole screen, this becomes specially annoying while going fast.Ĥ) I detect some Dimps enemy placement, especially with the motobugs (this could also be considered as a part of my complain no.3)ĥ) Not a big fan of the music and the sound effects blocking it.īut since I can't stop fangasming about it, I will also state some little details that I enjoyed. I think the good things are going to be repeated over and over (and can't blame you) so I'm going to state the not so good things I noticed.ġ) sometimes while going trough some loops Sonic seems to (almost) stop moving. I managed to play the 3 acts, actually, I'm surprised that I manged to play it with little to no lag problems at all (I used good settings with 1024x768 and fantastic in 800圆00, fullscreen and with my cluster**** of apps running in the background).Īnd it was one of the most glorious experiences I ever had (while playing a fangame).
